Brypso 2

A very dark, eerie world that is full of life, invention, repair, and good people

  • This is the most cyberpunk-ish place in the setting. BUT while it is physically dark, it’s actually a nice place.

  • Most things done in a corrupt way in a cyberpunk setting are not corrupt here

  • Zsalamar are calm and kind. Being cold blooded, they are more chill than mammals. They are okay with waiting and delayed gratification and playing the long game.

  • Light and dark are always are play here (visually)

  • At first, it feels dangerous, but isn’t

  • The whole city feels like the nice part of town and it is very, very hard to find any sort of shady dealings

  • It’s a paradise for anyone who love tech.

  • The zsalamar are well off - their mines produce well and their skills are always needed.

Brypso 2’s landscape.

Researchers of Brypso 2

Taqriel Sulvolin

Taqriel, who often goes by “Taq” is a deep sea researcher known for being both reckless and brilliant.

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Creatures found on Brypso 2

Flicker Jaw Snare Shark

An agile, deep sea shark-like creature. It has a snake-like body and two “ears” that are tipped with angler fish style glowing lures. Its mouth is filled with rows and rows of teeth. A clear sac on its back stores food.

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Zslamar

The humanoid species for Bryspo 2 is the Zsalamar. They are an intelligent lizard-like creature with small colorful males and large dull colored females.

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Nightmare Dollop

A shelled creature that resembles a cross between an octopus and lobster. It comes in a variety of colors and lives in small schools in deep sea caverns. Males have one, extra big claw.

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Astra Fauna: Expeditions

Explore a creature-filled universe alongside five alien scientists. Five Short stories. 230+ illustrations. System neutral stats. 5E stats! No AI Art!

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